Karl Fitzke ~ 607-280-8705 ~ karl A T soundswellstudio D O T com ~ 202 Rachel Carson Way Ithaca, NY 14850SOUNDSWELL sound and audio-visual productionHOMEEXAMPLESEQUIPMENTCONNECTIONSABOUT

EXAMPLES

AUDIO

  • TRANSFER

  • RESTORATION

  • RECORDING

  • SOUND DESIGN

  • LIVE SOUND

  • DUPLICATION

  • VIDEO

    • TRANSFER

    • EDITING

    • RESTORATION

    • DUPLICATION

    PHOTO / GRAPHIC

    • SCANNING

    • RESTORATION

    • PRINT

    • TRANSFER

    PERSONAL COMPUTER

    • SOFTWARE INSTALLATION

    • HARDWARE INSTALLATION

    • OTHER BASIC CONFIGURATION

    Audio restoration EXAMPLES

    Demo 1  -  From "Don Giovanni", Gail Carson, Soprano, and The National Opera

    • Original materials submitted on audio cassette

    • Intermittant High pitched squeak removed

    • Various tones and buzzes removed

    • Hiss reduced somewhat (but not so much as to adversely affect high frequencies of music)

    • 32 second demo alternates every few seconds between original and noise reduced material

    Demo 2  -  "O Holy Night", Gail Carson and the Portland Symphony Orchestra

    • From audio cassette

    • More aggressive hiss reduction than Demo 1

    • Repair of momentary accidental recording over music, by editing in similar portion found later in track

    • 60 cycle hum removed

    • 17 second section of material plays twice, first unprocessed and then processed

    Demo 3  -  Mozart from an out-of-print Long Playing Record

    • Pop Reduction for scratches

    • Crackle Reduction for static, not too aggressive (keeping high end definition)

    • Continuous Noise Reduction, not too aggressive (keeping high end definition)

    • An unprocessed segment plays and then the same after processing

    Demo 4  -  Same processing done in Demo 3, different section of Mozart LP

    • Pop Reduction for scratches, relatively nasty ones in this case, and right at the beginning of the piece!

    • Crackle Reduction for static, not too aggressive (keeping high end definition)

    • Continuous Noise Reduction, not too aggressive (keeping high end definition)

    • An unprocessed segment plays and then the same after processing

    Demo 5  -  Same as Demo 4, but with manual editing of remaining pops

    • Noise Reduction and Equalization usually experimented with until some generally good settings are arrived at for a particular selection or program

    • This example demonstrates how we can go further in carefully editing small segments of material to remove remaining unwanted effects that we don't want to hear.

    • More or less can be done depending on budget, but there is a point of diminishing returns eventually.


    © 2005 Karl Fitzke